mirror of https://github.com/sqfmi/Watchy.git
7_SEG: Add additional weather icons
parent
6363caeac2
commit
ff48d8a241
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@ -132,15 +132,15 @@ void Watchy7SEG::drawWeather(){
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}else if(weatherConditionCode == 800){//Clear
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}else if(weatherConditionCode == 800){//Clear
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weatherIcon = sunny;
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weatherIcon = sunny;
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}else if(weatherConditionCode >=700){//Atmosphere
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}else if(weatherConditionCode >=700){//Atmosphere
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weatherIcon = cloudy;
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weatherIcon = atmosphere;
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}else if(weatherConditionCode >=600){//Snow
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}else if(weatherConditionCode >=600){//Snow
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weatherIcon = snow;
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weatherIcon = snow;
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}else if(weatherConditionCode >=500){//Rain
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}else if(weatherConditionCode >=500){//Rain
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weatherIcon = rain;
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weatherIcon = rain;
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}else if(weatherConditionCode >=300){//Drizzle
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}else if(weatherConditionCode >=300){//Drizzle
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weatherIcon = rain;
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weatherIcon = drizzle;
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}else if(weatherConditionCode >=200){//Thunderstorm
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}else if(weatherConditionCode >=200){//Thunderstorm
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weatherIcon = rain;
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weatherIcon = thunderstorm;
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}else
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}else
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return;
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return;
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display.drawBitmap(145, 158, weatherIcon, WEATHER_ICON_WIDTH, WEATHER_ICON_HEIGHT, DARKMODE ? GxEPD_WHITE : GxEPD_BLACK);
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display.drawBitmap(145, 158, weatherIcon, WEATHER_ICON_WIDTH, WEATHER_ICON_HEIGHT, DARKMODE ? GxEPD_WHITE : GxEPD_BLACK);
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@ -105,6 +105,51 @@ const unsigned char sunny [] PROGMEM = {
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0xc0, 0x00, 0x00, 0x18, 0x20, 0x10, 0x60, 0x00, 0x00, 0x00, 0x21, 0x08, 0x00, 0x00, 0x00, 0x00,
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0xc0, 0x00, 0x00, 0x18, 0x20, 0x10, 0x60, 0x00, 0x00, 0x00, 0x21, 0x08, 0x00, 0x00, 0x00, 0x00,
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0x41, 0x08, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
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0x41, 0x08, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
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};
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};
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// 'atmosphere', 48x32px
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const unsigned char atmosphere[] PROGMEM = {
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0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x03, 0x81, 0x80, 0x00, 0x00, 0x00, 0x06, 0x00, 0x60,
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0x00, 0x00, 0x00, 0x08, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x10, 0x00, 0x01, 0xc0, 0x00, 0x00, 0x30,
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0x00, 0x00, 0x30, 0x00, 0x00, 0x20, 0x00, 0x00, 0x18, 0x00, 0x00, 0x20, 0x00, 0x00, 0x08, 0x00,
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0x00, 0x20, 0x00, 0x00, 0x04, 0x00, 0x00, 0x40, 0x00, 0x00, 0x07, 0x80, 0x00, 0xc0, 0x00, 0x00,
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0x00, 0xc0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x20, 0x02, 0x00, 0x00, 0x00, 0x00, 0x10, 0x04, 0x00,
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0x00, 0x00, 0x00, 0x18, 0x04, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x08,
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0x08, 0x00, 0x00, 0x00, 0x00, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x08, 0x04, 0x00, 0x00, 0x00,
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0x00, 0x08, 0x04, 0x07, 0xff, 0xf8, 0xf0, 0x10, 0x02, 0x00, 0x00, 0x00, 0x00, 0x30, 0x01, 0x80,
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0x00, 0x00, 0x00, 0x60, 0x00, 0x9f, 0x1f, 0xff, 0xfc, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0xff, 0xf8, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x1f, 0xff, 0xfc, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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};
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// 'drizzle', 48x32px
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const unsigned char drizzle[] PROGMEM = {
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0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x03, 0x81, 0x80, 0x00, 0x00, 0x00, 0x06, 0x00, 0x60,
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0x00, 0x00, 0x00, 0x08, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x10, 0x00, 0x01, 0xc0, 0x00, 0x00, 0x30,
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0x00, 0x00, 0x30, 0x00, 0x00, 0x20, 0x00, 0x00, 0x18, 0x00, 0x00, 0x20, 0x00, 0x00, 0x08, 0x00,
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0x00, 0x20, 0x00, 0x00, 0x04, 0x00, 0x00, 0x40, 0x00, 0x00, 0x07, 0x80, 0x00, 0xc0, 0x00, 0x00,
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0x00, 0xc0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x20, 0x02, 0x00, 0x00, 0x00, 0x00, 0x10, 0x04, 0x00,
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0x00, 0x00, 0x00, 0x18, 0x04, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x08,
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0x08, 0x00, 0x00, 0x00, 0x00, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x08, 0x04, 0x00, 0x00, 0x00,
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0x00, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x10, 0x02, 0x00, 0x00, 0x00, 0x00, 0x30, 0x01, 0x80,
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0x00, 0x00, 0x00, 0x60, 0x00, 0xff, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x01, 0x00, 0x00, 0x10, 0x00, 0x00, 0x02, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x20, 0x08, 0x00, 0x00
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};
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// 'thunderstorm', 48x32px
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const unsigned char thunderstorm[] PROGMEM = {
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0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x03, 0x81, 0x80, 0x00, 0x00, 0x00, 0x06, 0x00, 0x60,
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0x00, 0x00, 0x00, 0x08, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x10, 0x00, 0x01, 0xc0, 0x00, 0x00, 0x30,
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0x00, 0x00, 0x30, 0x00, 0x00, 0x20, 0x00, 0x00, 0x18, 0x00, 0x00, 0x20, 0x00, 0x00, 0x08, 0x00,
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0x00, 0x20, 0x00, 0x00, 0x04, 0x00, 0x00, 0x40, 0x00, 0x00, 0x07, 0x80, 0x00, 0xc0, 0x0f, 0x80,
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0x00, 0xc0, 0x03, 0x00, 0x0f, 0x80, 0x00, 0x20, 0x02, 0x00, 0x1f, 0x00, 0x00, 0x10, 0x04, 0x00,
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0x1e, 0x00, 0x00, 0x18, 0x04, 0x00, 0x3e, 0x00, 0x00, 0x08, 0x08, 0x00, 0x3c, 0x00, 0x00, 0x08,
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0x08, 0x00, 0x7c, 0x00, 0x00, 0x08, 0x04, 0x00, 0x78, 0x00, 0x00, 0x08, 0x04, 0x00, 0xf8, 0x00,
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0x00, 0x08, 0x04, 0x00, 0xff, 0x00, 0x00, 0x10, 0x02, 0x00, 0x1f, 0x00, 0x00, 0x30, 0x01, 0x80,
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0x1e, 0x00, 0x00, 0x60, 0x00, 0xff, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x00,
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0x00, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x01, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x01,
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0x80, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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};
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// 'steps', 19x23px
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// 'steps', 19x23px
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const unsigned char steps [] PROGMEM = {
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const unsigned char steps [] PROGMEM = {
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0x00, 0x03, 0xc0, 0x00, 0x07, 0xe0, 0x00, 0x07, 0xe0, 0x00, 0x0f, 0xe0, 0x78, 0x0f, 0xe0, 0xfc,
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0x00, 0x03, 0xc0, 0x00, 0x07, 0xe0, 0x00, 0x07, 0xe0, 0x00, 0x0f, 0xe0, 0x78, 0x0f, 0xe0, 0xfc,
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