reconfigured to work better together
parent
1ac808ce1d
commit
3f9f35cced
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@ -1,287 +1,31 @@
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""" Makes the configs as a massive string """
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""" This has only one function. It mostly exists to allow imports of things like tftypes """
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# Used for the conditions in the <double> type
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condDict = {}
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defaultDict = {}
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bindOrAlias = "bind"
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from copy import deepcopy
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from tfscript.tftypes import double
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def makeCFG(cfg, default=False):
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global bindOrAlias
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global condDict
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global defaultDict
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for bind in cfg:
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print(bind.key)
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return
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def makeCFG(bindList, default=False):
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bindOrAlias = "bind"
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if default:
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# Write to defaultDict instead of condDict
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condDict = defaultDict
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double.condDict = double.defaultDict
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else:
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condDict = deepcopy(defaultDict)
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double.condDict = deepcopy(double.defaultDict)
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ret = ''
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for key, data in cfg.items():
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isAlias = False
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if "alias" in data:
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isAlias = data.pop("alias")
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if isAlias:
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bindOrAlias = "alias"
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else:
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bindOrAlias = "bind"
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ret += branch(key, data)
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for bind in bindList:
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ret += bind.toTF2()
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# Doubles are weird. All of the toggles got put into a dictionary.
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# This takes all of the nested dictionaries and turns them into the right string
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if default or condDict != defaultDict:
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if default or double.condDict != double.defaultDict:
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# ==, and by extension !=, does in fact check
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# for dictionary equality in keys and values
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for key, toggles in condDict.items():
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for key, toggles in double.condDict.items():
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onCondPress = ';'.join(toggles["change_keys"])
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onCondRelease = ';'.join(toggles["restore_keys"])
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ret += f'alias +{key}_toggles "{onCondPress}"\n' +\
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f'alias -{key}_toggles "{onCondRelease}"\n' +\
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f'{bindOrAlias} {key} "+{key}_toggles"\n'
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del condDict # free deep copy
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f'bind {key} "+{key}_toggles"\n'
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return ret
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def typeOf(dictIn):
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""" Find the first element common to both lists """
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types = [
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"impulse",
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"hold",
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"toggle",
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"double",
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"repeat"
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]
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for t in types:
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if t in dictIn.keys():
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return t
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def branch(keyName, bindContent):
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""" Using the provided keyName and content, call the correct function """
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"""
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Terser syntax, ex.
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impulse e:
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<content>
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instead of
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e:
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impulse:
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<content>
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"""
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splitKey = keyName.split(' ', 1)
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if len(splitKey) > 1:
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keyName = splitKey[1]
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bindContent = {splitKey[0]: bindContent}
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bindType = typeOf(bindContent)
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bindContent = bindContent.pop(bindType)
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if bindType == "impulse":
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return impulse(keyName, bindContent)
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elif bindType == "hold":
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if isinstance(bindContent, str):
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return simpleHold(keyName, bindContent)
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else:
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return listHold(keyName, bindContent)
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elif bindType == "toggle":
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return toggle(keyName, bindContent)
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elif bindType == "double":
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return double(keyName, bindContent)
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elif bindType == "repeat":
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return repeat(keyName, bindContent)
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def impulse(key, instruction):
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global bindOrAlias
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if isinstance(instruction, dict):
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instruction = instruction["command"]
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if not isinstance(instruction, list):
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instruction = instruction.split(';')
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instuction = impulseShortcuts(instruction)
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instruction = ';'.join(instruction)
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return f'{bindOrAlias} {key} "{instruction}"\n'
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def impulseShortcuts(instList):
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for i, instruction in enumerate(instList):
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splitCmd = instruction.split(' ')
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cmd = splitCmd[0]
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restOfCmd = ' '.join(splitCmd[1:])
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shortcuts = {
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"primary": "slot1",
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"secondary": "slot2",
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"melee": "slot3"
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}
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if cmd in shortcuts:
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cmd = shortcuts[cmd]
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if cmd == "voice":
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cmd = "voicemenu"
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restOfCmd = voice(restOfCmd)
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elif cmd == "build" or cmd == "destroy":
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restOfCmd = expandBuildings(restOfCmd)
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elif cmd == "load_itempreset" and restOfCmd.isalpha():
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restOfCmd = restOfCmd.lower()
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restOfCmd = ['a','b','c','d'].index(restOfCmd)
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if restOfCmd != "":
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cmd += ' ' + restOfCmd
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instList[i] = cmd
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return instList
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def voice(keyword):
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keyword = keyword.lower()
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allLists = [
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["medic", "thanks", "go", "move up", "go left", "go right", "yes", "no", "pass to me"],
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["incoming", "spy", "sentry ahead", "teleporter here", "dispenser here", "sentry here", "activate uber", "uber ready"],
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["help", "battle cry", "cheers", "jeers", "positive", "negative", "nice shot", "good job"]
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]
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for menu, voiceList in enumerate(allLists):
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for selection, shortcut in enumerate(voiceList):
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if keyword == shortcut:
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return f'{menu} {selection}'
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def expandBuildings(building):
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buildingNums = {
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"dispenser": "0 0",
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"entrance": "1 0",
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"exit": "1 1",
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"sentry": "2 0"
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}
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for shortBuild, num in buildingNums.items():
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if building == shortBuild:
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return num
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def simpleHold(key, instruction):
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global bindOrAlias
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# This isn't quite right, fix later!
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if instruction[0] == '+' or instruction[0] == '-':
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return f'{bindOrAlias} {key} "{instruction}"\n'
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else:
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return f'{bindOrAlias} {key} "+{instruction}"\n'
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def listHold(key, options):
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global bindOrAlias
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oldBindOrAlias = bindOrAlias
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bindOrAlias = 'alias'
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plus = impulse(f'+{key}_press', options["press"])
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minus = impulse(f'-{key}_press', options["release"])
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bindOrAlias = oldBindOrAlias
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ret = plus + minus + f'{bindOrAlias} {key} "+{key}_press"\n'
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return ret
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def toggle(key, instruction):
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global bindOrAlias
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onStr = f'turn_{key}_on'
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offStr = f'turn_{key}_off'
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togStr = f'toggle_{key}'
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if instruction[0] == '+':
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instruction = instruction[1:]
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ret = f'alias {onStr} "+{instruction}; alias {togStr} {offStr}"\n' +\
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f'alias {offStr} "-{instruction}; alias {togStr} {onStr}"\n' +\
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f'alias {togStr} "{onStr}"\n' +\
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f'{bindOrAlias} {key} "{togStr}"\n'
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return ret
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def double(key, options):
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typeName = options["type"]
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primaryAction = {typeName: options.pop("primary")}
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secAction = {typeName: options.pop("secondary")}
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mainStr = f'{key}_main'
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altStr = f'{key}_alt'
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pShiftStr = f'+shift_{key}'
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mShiftStr = f'-shift_{key}'
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global bindOrAlias
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oldBindOrAlias = bindOrAlias
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bindOrAlias = "alias"
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mainCode = branch(mainStr, primaryAction)
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altCode = branch(altStr, secAction)
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cancelBoth = ("cancel" in options and options["cancel"] == "both")
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if cancelBoth:
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if isinstance(primaryAction["hold"], dict):
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lines = mainCode.splitlines()
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minusCmd = lines[1]
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_, minusStr, previousMinus = minus.split(' ', 2)
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newMinus = previousMinus[0:-2] + ';' + + '"\n'
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lines[1] = f'alias {minusStr} "{newMinus}"\n'
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else:
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# simple
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pass
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bindOrAlias = oldBindOrAlias
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ret = mainCode + altCode +\
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f'alias {pShiftStr} "{bindOrAlias} {key} {altStr}"\n' +\
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f'alias {mShiftStr} "{bindOrAlias} {key} {mainStr}"\n'+\
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f'{bindOrAlias} {key} "{mainStr}"\n'
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isToggle = ("toggle" in options and options.pop("toggle") == True)
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if isToggle:
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toggleStr = toggle(key, pShiftStr)
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condName = options["condition"]
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global condDict
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if condName in condDict:
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# If the condition key (like "mouse4") already has toggles,
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# just append another toggle string
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changes = condDict[condName]["change_keys"]
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restores = condDict[condName]["restore_keys"]
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if isToggle:
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# "toggle: true" specified, add the toggle string
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if toggleStr not in changes:
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changes.append(toggleStr)
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if pShiftStr in changes:
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# If key already has normal shift, remove it
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changes.remove(pShiftStr)
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changes.remove(mShiftStr)
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elif pShiftStr not in changes:
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# not toggle, not already in changes
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changes.append(pShiftStr)
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restores.append(mShiftStr)
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else:
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# If the condition key doesn't already exist, make it
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if isToggle:
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condDict.update( {
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condName: {
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"change_keys": [ toggleStr ],
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"restore_keys": [ ]
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}
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} )
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else:
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condDict.update( {
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condName: {
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"change_keys": [ pShiftStr ],
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"restore_keys": [ mShiftStr ]
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}
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} )
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return ret
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def repeat(key, options):
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return f'placeholder for {key} (repeat)\n'
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@ -27,8 +27,7 @@ except ModuleNotFoundError:
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# Local libraries
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import tfscript
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from tfscript import verify
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from tfscript import writing
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from tfscript import verify, writing, makeCFG
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args = {}
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targetDir = ''
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if defaults is not None:
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config.update({'default': defaults})
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for currentClass in config:
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bindList = config[currentClass]
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stringToWrite = ''
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for bind in bindList:
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stringToWrite += bind.toTF2()
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replaceDict = writing.writeOutput(stringToWrite, currentClass, args)
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for class_ in config:
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stringToWrite = makeCFG(
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config[class_],
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default=(class_ == 'default')
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)
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replaceDict = writing.writeOutput(stringToWrite, class_, args)
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tempsAndReals.update(replaceDict)
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return tempsAndReals
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