#include "Watchy_Pokemon.h" void WatchyPokemon::drawWatchFace(){ display.fillScreen(GxEPD_WHITE); display.drawBitmap(0, 0, pokemon, DISPLAY_WIDTH, DISPLAY_HEIGHT, GxEPD_BLACK); display.setTextColor(GxEPD_BLACK); display.setFont(&FreeMonoBold9pt7b); display.setCursor(10, 170); if(currentTime.Hour < 10){ display.print('0'); } display.print(currentTime.Hour); display.print(':'); if(currentTime.Minute < 10){ display.print('0'); } display.print(currentTime.Minute); }