#include "Watchy_Pokemon.h"

WatchyPokemon::WatchyPokemon(){} //constructor

void WatchyPokemon::drawWatchFace(){
    display.fillScreen(GxEPD_WHITE);
    display.drawBitmap(0, 0, pokemon, DISPLAY_WIDTH, DISPLAY_HEIGHT, GxEPD_BLACK);
    display.setTextColor(GxEPD_BLACK);
    display.setFont(&FreeMonoBold9pt7b);
    display.setCursor(10, 170);
    if(currentTime.Hour < 10){
        display.print('0');
    }
    display.print(currentTime.Hour);
    display.print(':');
    if(currentTime.Minute < 10){
        display.print('0');
    }    
    display.print(currentTime.Minute);
}