"""Accidentally created etcher sketch...""" ___name___ = "Sketchy-Etch" ___title___ = "Sketchy-Etch" ___license___ = "MIT" ___dependencies___ = ["ugfx_helper", "dialogs"] ___categories___ = ["Games"] import ugfx, ugfx_helper, app, dialogs from tilda import Buttons from time import sleep i = 0 j = 0 def reset(): global i global j i = int(ugfx.width() / 2) j = int(ugfx.height() / 2) ugfx.area(0, 0, ugfx.width(), ugfx.height(), ugfx.BLACK) ugfx.area((i - 1) if i > 0 else 0, (j - 1) if j > 0 else 0, 3 if (i > 0 and i < (ugfx.width() - 1)) else 2, 3 if (j > 0 and j < (ugfx.height() - 1)) else 2, ugfx.GREY) ugfx_helper.init() ugfx.clear() dialogs.notice("Draw with joystick arrows\nHold joystick centre for circle\nA to clear\nB to exit", title="Sketchy-Etch") ugfx.area(0, 0, ugfx.width(), ugfx.height(), ugfx.BLACK) circleSize = 3 reset() while not Buttons.is_pressed(Buttons.BTN_B): changed = False oldI = i oldJ = j if Buttons.is_pressed(Buttons.JOY_Right) and (i < (ugfx.width() - 1)): i += 1 changed = True elif Buttons.is_pressed(Buttons.JOY_Left) and (i > 0): i -= 1 changed = True if Buttons.is_pressed(Buttons.JOY_Down) and (j < (ugfx.height() - 1)): j += 1 changed = True elif Buttons.is_pressed(Buttons.JOY_Up) and (j > 0): j -= 1 changed = True if Buttons.is_pressed(Buttons.JOY_Center): circleSize += 1 ugfx.fill_circle(i, j, circleSize, ugfx.WHITE) changed = True else: circleSize = 3 if Buttons.is_pressed(Buttons.BTN_A): reset() if changed: ugfx.area((oldI - 1) if oldI > 0 else 0, (oldJ - 1) if oldJ > 0 else 0, 3 if (oldI > 0 and oldI < (ugfx.width() - 1)) else 2, 3 if (oldJ > 0 and oldJ < (ugfx.height() - 1)) else 2, ugfx.WHITE) ugfx.area((i - 1) if i > 0 else 0, (j - 1) if j > 0 else 0, 3 if (i > 0 and i < (ugfx.width() - 1)) else 2, 3 if (j > 0 and j < (ugfx.height() - 1)) else 2, ugfx.GREY) sleep(0.05) ugfx.clear() app.restart_to_default()