2018-07-15 06:53:48 -04:00
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"""Convenience methods for dealing with the TiLDA buttons"""
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___license___ = "MIT"
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import pyb
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CONFIG = {
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"JOY_UP": pyb.Pin.PULL_DOWN,
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"JOY_DOWN": pyb.Pin.PULL_DOWN,
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"JOY_RIGHT": pyb.Pin.PULL_DOWN,
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"JOY_LEFT": pyb.Pin.PULL_DOWN,
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"JOY_CENTER": pyb.Pin.PULL_DOWN,
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"BTN_MENU": pyb.Pin.PULL_UP,
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"BTN_A": pyb.Pin.PULL_UP,
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"BTN_B": pyb.Pin.PULL_UP
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}
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2018-07-30 16:30:52 -04:00
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ROTATION_MAP = {
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"JOY_UP": "JOY_LEFT",
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"JOY_LEFT": "JOY_DOWN",
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"JOY_DOWN": "JOY_RIGHT",
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"JOY_RIGHT": "JOY_UP",
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}
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2018-07-15 06:53:48 -04:00
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_tilda_pins = {}
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_tilda_interrupts = {}
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_tilda_bounce = {}
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def _get_pin(button):
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if button not in _tilda_pins:
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raise ValueError("Please call button.init() first before using any other button functions")
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return _tilda_pins[button]
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def init(buttons = CONFIG.keys()):
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"""Inits all pins used by the TiLDA badge"""
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global _tilda_pins
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for button in buttons:
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_tilda_pins[button] = pyb.Pin(button, pyb.Pin.IN)
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_tilda_pins[button].init(pyb.Pin.IN, CONFIG[button])
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2018-07-30 16:30:52 -04:00
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def rotate(button):
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"""remaps names of buttons to rotated values"""
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return ROTATION_MAP[button]
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2018-07-15 06:53:48 -04:00
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def is_pressed(button):
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pin = _get_pin(button)
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if pin.pull() == pyb.Pin.PULL_DOWN:
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return pin.value() > 0
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else:
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return pin.value() == 0
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def is_triggered(button, interval = 30):
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"""Use this function if you want buttons as a trigger for something in a loop
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It blocks for a while before returning a True and ignores trailing edge highs
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for a certain time to filter out bounce on both edges
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"""
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global _tilda_bounce
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if is_pressed(button):
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if button in _tilda_bounce:
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if pyb.millis() > _tilda_bounce[button]:
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del _tilda_bounce[button]
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else:
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return False # The button might have bounced back to high
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# Wait for a while to avoid bounces to low
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pyb.delay(interval)
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# Wait until button is released again
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while is_pressed(button):
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pyb.wfi()
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_tilda_bounce[button] = pyb.millis() + interval
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return True
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def has_interrupt(button):
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global _tilda_interrupts
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_get_pin(button)
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if button in _tilda_interrupts:
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return True
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else:
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return False
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def enable_interrupt(button, interrupt, on_press = True, on_release = False):
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"""Attaches an interrupt to a button
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on_press defines whether it should be called when the button is pressed
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on_release defines whether it should be called when the button is releaseed
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The callback function must accept exactly 1 argument, which is the line that
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triggered the interrupt.
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"""
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global _tilda_interrupts
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pin = _get_pin(button)
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if button in _tilda_interrupts:
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# If someone tries to set an interrupt on a pin that already
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# has one that's totally ok, but we need to remove the old one
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# first
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disable_interrupt(button)
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if not (on_press or on_release):
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return
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mode = None;
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if on_press and on_release:
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mode = pyb.ExtInt.IRQ_RISING_FALLING
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else:
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if pin.pull() == pyb.Pin.PULL_DOWN:
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mode = pyb.ExtInt.IRQ_RISING if on_press else pyb.ExtInt.IRQ_FALLING
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else:
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mode = pyb.ExtInt.IRQ_FALLING if on_press else pyb.ExtInt.IRQ_RISING
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_tilda_interrupts[button] = {
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"interrupt": pyb.ExtInt(pin, mode, pin.pull(), interrupt),
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"mode": mode,
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"pin": pin
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}
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def disable_interrupt(button):
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global _tilda_interrupts
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if button in _tilda_interrupts:
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interrupt = _tilda_interrupts[button]
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pyb.ExtInt(interrupt["pin"], interrupt["mode"], interrupt["pin"].pull(), None)
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del _tilda_interrupts[button]
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init([button])
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def disable_all_interrupt():
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for interrupt in _tilda_interrupts:
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disable_interrupt(interrupt)
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def enable_menu_reset():
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import onboard
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enable_interrupt("BTN_MENU", lambda t:onboard.semihard_reset(), on_release = True)
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def disable_menu_reset():
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disable_interrupt("BTN_MENU")
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